This weekend, we visited the Devmania, a conference for prospective game devs, hobby devs and professional game developers.
Like last year, it was nice to see the passion of up-and-coming devs dipping into game making, meet familiar faces and get to know new ones.
Project presentations gave insight into the ways of game development, partly with brutal honesty but always with a lot of love for the medium.
With a bit of a stronger connection into the larger scale of the german game scene, we can really see this event grow into something amazing.
There was also the overnight contest, an approximately 19-hour game jam in which we participated and won the first prize with our game MyMeme!
MyMeme! is a team-based local multiplayer game that makes players reenact meme faces, while their team members have to guess which meme was meant. The fun lies in making a fool of yourself and watch your friends make fools of themselves.
Players must build two teams of a minimum of two players each.Every turn starts with one acting team member being presented with a meme face, while the rest of the team is not looking at the screen. The webcam now takes a picture of the acting team member, who must try to re-enact the meme face as closely as possible.The screen shows three meme faces now, one being the re-enacted one. The formerly blindfolded team members now have to guess which of the three faces was depicted by their ally.
From a competitive aspect, the game only really works in team play, which means a minimum of four players, but it’s also fun to play cooperatively with just one other player and see how much memes you can get right together.
So much for now, we will fix a few things in the jam version and release the game shortly!